I am a 3D CG artist who is interested in 3d design. I encountered Blender in 2013 and have constantly used it to date. Earlier on, I used 2D softwares in my work which I realized that they were getting me to no good. I have used blender in most of my work although I at some point used Google Sketchup and Free CAD.
I have published more than 23 models all which have been licensed by CC-BY, CC-zero, CC-NC, editorial licenses and general licenses. Most of my work has been published at blendswap and can be seen here: My 3d models. My work has attracted numerous badges.You can see my artistic profile.
Later, I learnt freelancing where I worked as a freelancer. Most of my work would be designing, 3d modelling and animation. However, I also sought for article writing and data entry. Additionally, I made other models and sold them on Turbosquid and CG Trader. models are of high quality and creative concepts.
Besides that, I worked as a writer where I made articles, research papers, powerpoint presentations, excel and access spreadsheets on Quality Writers. I achieved this during my University academics as an additional source of income.
I made this bike animations after I had published the bicycle on blendswap here. I was testing animation techniques and video editing. I also learnt much about character rigging and animation. It was a challenging task at first but later, I have come to really appreciate. Additionally, I tested the grass material in blender and hair dynamics, which am so far satisfied with. All these ware later baked in the NLA editor and the dopesheet summary editor.